Become
A self-development experience focused on emotional clarity, reflection, and intentional digital interaction.
Role
UX researcher, UX writer, UX/UI Designer
Timeline
2 weeks sprint, July 2023 - August 2023
Industry
Self Development / Wellness
Deliverables
UX/UI Design, Mobile App Design, Emotional UX, User Flows, Product Concept
Quick Overview
Become is a self-development concept designed to encourage reflection, mindfulness, and emotional growth.
The project explored how digital experiences can feel more human, intentional, and emotionally supportive.

Problem
Many self-improvement apps prioritize productivity over emotional connection.
The challenge was designing an experience that feels supportive rather than overwhelming.

Goal
Create emotionally supportive UX
Encourage reflection and self-awareness
Reduce digital pressure and friction
Build intuitive and calming user flows

Research & Discovery
Focus Areas
Emotional design
Reflection behavior
Wellness UX patterns
Mobile interaction habits
Key Insights
Users seek emotional safety and simplicity
Reflection tools need low-friction interactions
Calm design systems increase engagement
Strategy
The UX strategy focused on:
Emotional clarity
Minimal interaction patterns
Guided self-reflection
Calm visual language


Solution
The final experience included:
Minimal and calming UI
Reflection-focused flows
Emotionally intelligent interaction patterns
Soft visual hierarchy and supportive microcopy

Outcome
The concept demonstrated how digital wellness products can create more intentional and emotionally aware user experiences.
Reflection
This project strengthened my approach to designing emotionally driven products that prioritize human experience over engagement metrics.
